On the other side, “Name Entry” is engaging and celebratory in sound. The “In Game Music” is frenetic, matching the action on the screen, although isn’t super complex. The entirety of the second disc belongs to Motos. The “Arrange Mode Ending Music” incorporates game sound effects and takes the main theme of the game and turns it into an upbeat, space-y, and militaristic tune. Lastly, the “Mappy” version is funky and incorporates bird sound effects. “Pac-Man” shares a dreamy quality to it while “Dig Dug” is an upbeat march. “Gaplus” is dark, intense, and sinister, while “Rally-X,” on the other hand, is upbeat and jovial. “Xevious” is a march-like rendition of the classic Xevious tune and has a dreamy quality to it. There are also “Galactic Dancing” renditions of other Namco games. All of which are generally enjoyable short tunes, but definitely sound like a typically generic tune mirroring those styles. These include a “Waltz,” “Tango,” “Salsa,” and “Big Band Jazz” versions. There are also a variety of “Galactic Dancing” tunes present. “Loading BGM” is space-like in sound and has a dreamy quality to the iconic Galaga melody and features a medley like approach to its music. The overall soundtrack, however, is rather lackluster. There is also a “CM64” version, standing for Commodore 64, that is present that mirrors the “GS Arrange” in terms of approach. It’s other renditions, such as the “GS Arrange version” is more orchestral in sound which helps strengthen the tune a bit while the “Arrange Version” is a bit more engaging and features a blend of orchestral chiptune sound fonts and more 8-bit renditions as well. “Dark Planet BGM” is repetitive and ominous. The next game featured is Star Luster, a soundtrack with many short ditties and most of which feature a more minimalist approach, which makes sense given that Hiroyuki Kawada was responsible for most of the soundtrack. Lastly, “Excellence is an upbeat tune with a celebratory sound that closes off the game’s soundtrack nicely. “Flash Flash Flash” is another super engaging tune with a vibrant melody, wonderful solos, and is certainly the most substantial tune from the game. “Blast Power” is funky with plenty of slap bass and features a smooth melody that manages to stand out. “Red Alert” is tense and mysterious with some great synth work and a punchy sound. The “Title Menu” is rather funk while it’s various other themes run the gamut of sounds. “Little Wave” is an extremely catchy tune with a space sound and an excellent melody that definitely serves as a highlight. Of these releases, Bosconian certainly has the most meaty soundtrack, despite its relative length. The first disc features music and sound effects from three games, Bosconian, Star Luster, and Galaga ’88. Composed by a variety of, at the time, Namco employees, and featuring music from games such as Bosconian, Dig Dug, Xevious, and Pac-Man, among others, is this all-encompassing compilation release that captures an early look at game composition. Supersweep’s latest compilation release is NAMCO SOUND MUSEUM FROM X68000, featuring music from a variety of games, releasd on the Sharp Corporations X68000 home computer.
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